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Our Work

This is a team assignment for our game development class. This is a squad of seven people and each of them has accomplished their tasks brilliantly. This is a game where players need to solve puzzles in the museum, while letting them feel the beauty of art. I am mainly responsible for 3d model, texture and material design, static mesh design.

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01

Intro

The first scene of the game should impress the player, so we have a artistic fountain with colorful spot light. 

02

The Puzzle

That is the second part of this level, that players need to place those sculptures in right position. 

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03

Second Level

After the player solves the puzzle, he can walk into the painting and come to the world in the painting. There are more secrets waiting for them to discover.

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04

Problem Solving

That is the ceiling I made based on the research and our Art Director's advice. At the same time, I also learned how to use spot light to create the effect of light passing through the stained glass and projecting on the floor.

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